While Tecmo Koeis hands are tied when it comes to tinkering with the source material, thats no excuse for feeding fans an almost-identical version of the original game.It also seems to be the sole reason for the creation of Fist of the North Star: Kens Rage 2, because when placed alongside its predecessor from 2010, it offers precious little in the way of fresh and original features and instead seems content to merely retread everything that has gone before.
Wii U Fist Of The North Star Skin Over TheThe company continues to befuddle many by churning out the same game engine time after time again, stopping only to scoop up a familiar licence to skin over the creaking skeleton. If you have a good memory you may recall the risible Last Battle on the Sega Mega Drive Genesis (the Western release was actually a Fist of the North Star game with the licence and gore removed) and the equally repugnant entries on the Game Boy and Super Famicom; like so many manga and anime adaptations, Fist of the North Star has suffered some terrible video games. Kens Rage did atone for these crimes in a small way; while it was samey, limited and incredibly basic, it felt empowering to have the power of the Hokuto Shinken at your fingertips. If ever there was a subject matter which suited Dynasty Warriors one man army ethos, this was it. The games Legend mode merely repeats the core story of the original game, albeit with some enhancements (not to mention a few negative changes, too). This is understandable, to a point after all, liberties cant be taken with the original story, as it is set in stone and beloved by millions of fans the world over. To make any massive changes to the narrative would be akin to saying that Darth Vader wasnt Lukes father, or that it was Samwise Gamgee who dropped The One Ring into Mount Doom. Fist of the North Star is a legendary franchise in its native Japan, and its plot is untouchable. Sadly, that means that players who experienced the first Kens Rage will have to sit through it all over again in this outing. ![]() If Koei had incorporated a mine cart level it would have attracted less derision than this. While the Legend portion of the game apes the linear format of the original Kens Rage, in Dream mode youre fighting to control a massive battlefield by taking down enemy bases and defeating powerful commanders. Its somewhat ironic that the best part of Kens Rage 2 is such a slavish clone of Koeis previous titles, but that should probably suggest that the company should stick to what it knows best. ![]() These can be added to various attributes to give your fighter a stats boost, with the ultimate goal being the attainment of the Ultimate Nexus by linking together the most potent scrolls available. Its an intriguing concept but the manner in which the game explains the needlessly complicated process is shoddy to say the least, and before long youll just be randomly adding and removing scrolls in the hope that it makes any kind of difference which it usually doesnt. In fact, in many ways it looks worse; shadows are particularly poor, manifesting themselves as odd-looking crosshatch textures laid over the super-shiny skin of the character models. ![]() Cut-scenes are portrayed in static images which pay tribute to the original comic book, but instead of using 2D art (which would have been infinitely more interesting), Tecmo Koei has decided to use in-game models frozen in various poses. The effect is unconvincing, and merely serves to highlight the deficiencies of the game engine. Add a terrible in-game camera which requires constant manual adjustments and an abysmal frame rate which makes it feel like youre battling in slow-motion when the screen is packed with enemies, and youve got a pretty wretched package from a purely visual perspective. This is not a game which shows off the Wii Us raw power, to say the least. Aside from the introduction of a second player to share the suffering, its hard to see how it could possibly redeem things anyway.
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